Yupa's OSCORP Walkthrough
Version 1.0, May 19, 2003
You will need: An advanced player or 2.
From Market Square: 20e, n
A. OSCORP Standard issue labcoat
1. 4n, 2e, 3n: 2 Elite OSCORP Security Guards, OSCORP Level 1 Keycard
a. Also in this area, is normal OSCORP guards <Block, Wander>.
2. unlock/open panel u, u, 3e, n, 2w, n, e: Supervisor, OSCORP Level 2 Keycard
a. In this area, there are OSCORP accountants <Block, Scavenge, Wander>.
3. unlock/open panel u, u, 2n, 2e: The Vulture, OSCORP Level 3 Keycard
a. Pigeons in this area <Block, Wander>.
4. unlock/open panel u, u, 2n, e, 2s, 2e, n, w, n
a. IT Guy!'s are on this level. <Block, Wander, Aggro w/out Rune>
One of 'em has the OSCORP Level 4 Keycard.
5. unlock/open panel u, u, n, e, s, e, n, e, n, 2w: The Lizard <Aggro, See Cloak>,
OSCORP Keycard Access Level Five
a. Lab technicians wander here <Block, Aggro, See Cloak, Wander, Scavenge>
B. Savage Boots of the Wilderness, Helmet of Illusions
1. unlock/open panel u, u
a. This next section, there's OSCORP Executives <Wander, Aggro, See Cloak>,
and Kraven, the Hunter <Scavenge, Aggro, Reflect, See Cloak, Hunts>. I
recommend taking a stand in the next room first, kill whatever wanders.
2. n, w, s, 2w, n, 2e: Mysterio, Master of Illusion <Gas, See Cloak>, OSCORP Keycard
Access Level Six
C. Cowl of the Goblin, Pumpkin Bomb, Cane of the Mob boss
1. unlock/open panel u, u, 2n, e: The Green Goblin <Aggro, Gas>
2. get picture, unlock/open secret, n, e: The Kingpin <Aggro, See Cloak, Reflect, Hunt>
EQ Mobs
The Lizard: OSCORP Standard issue labcoat (AC 14, 4/4 About)
Kraven: Savage Boots of the Wilderness (AC 11, DR 6/Ego 50 Feet)
Mysterio: Helmet of Illusions (AC 12, 5/5 Head)
Green Goblin: Cowl of the Goblin (AC 10, 5/5 Neck)
Pumpkin Bomb (150 Capacity Liquid Container)
Kingpin: Cane of the Mob boss (4/5, 3-attack Crush Weapon)